Iron Sledgehammer (Zelda BOTW): Stats, Lore & Metal Replica
The Iron Sledgehammer isn't really a weapon. That's the first thing to understand about it. In Breath of the Wild, it's officially mining equipment — a tool built to break rock, not skulls — that happens to work well enough in a fight that Link ends up using it as both.
That dual identity is the whole reason this piece exists in our lineup. It's the only tool-first weapon in our current Zelda collection, and it comes with a mechanic that most players who've finished the game have still never used on purpose.
Iron Sledgehammer: quick facts
| In-game (Breath of the Wild) | |
|---|---|
| Weapon type | Two-handed blunt weapon |
| Base attack power | 12 |
| Base durability | 40 |
| Hidden property | 4× damage vs. Stone Talus ore deposits (48 effective) |
| Material class | Considered a metal weapon (won't burn, attracts lightning, sinks in water) |
| Forged by | Rohan, Goron blacksmith, for the Goron Group Mining Company |
| Where to find | Eldin Canyon, Akkala Highlands, Goron City, Zora's Domain, mines and stables across Hyrule |
| Also appears in | Tears of the Kingdom, Age of Calamity |
| Notable use | Building kinetic charge on frozen objects with the Stasis Rune |
| The replica (BlacksmithSONG) | |
|---|---|
| Length | 17.5 cm (≈6.9 in) |
| Weight | 113 g |
| Material | Die-cast zinc alloy, hand-painted |
| Includes | Gift box |
| Price | $19.99 — free worldwide shipping |
| Status | Fan-made, unofficial collectible |
Curious how it stacks up against everything else in the series? Our complete stats breakdown lines up every weapon by size and weight.
What is the Iron Sledgehammer, really?
Every Iron Sledgehammer in Hyrule traces back to one Goron: Rohan, a blacksmith who forges them for the Goron Group Mining Company. They're work equipment first — designed to break ore deposits and weak cave walls in a single swing, not to fight monsters. The game's own description undersells them a little: officially built for mining, and it just happens to hold up reasonably well as a weapon too.
That's not the interesting part, though. The interesting part is a mechanic the game never tells you about directly. Stone Talus enemies — the rock giants that lumber around Hyrule's quarries and canyons — have a weak point: the ore deposit embedded in their body. Hit that weak point with an Iron Sledgehammer specifically, and it deals four times the normal damage — 48 instead of 12. No other common early-game weapon does this. It's a hidden bonus that rewards players who actually understand what a mining hammer is for.
There's a second use most players skip entirely: pairing it with the Stasis Rune. Freeze a heavy object — a boulder, a cart — in place with Stasis, then wind up multiple Iron Sledgehammer swings on it. Every hit banks kinetic energy. When Stasis wears off, the object launches with the combined force of every swing you landed. It's slow-feeling in the moment and genuinely satisfying in the payoff — a mining tool used to move mountains, more or less literally.
One more detail worth knowing if you're a stats purist: despite having a wooden handle, the game classifies the Iron Sledgehammer as a metal weapon. It won't burn near fire, it sinks instead of floating in water, and — worth remembering if you're carrying one during a storm — it'll attract lightning. Zelda Wiki has the full technical breakdown if you want to go deeper.

In metal: what it's actually like
At 113 grams, this is the heaviest piece we've covered in recent deep dives — noticeably denser in the hand than the Traveler's Bow or Traveler's Shield, and it should be. This is a two-handed weapon in-game, built for leverage and impact, not speed. Zinc alloy gives it real, concentrated weight in the head, which is exactly where a hammer's weight should live.
The head carries a geometric, almost architectural pattern across its faces — angular lines that read as forged rather than cast-then-forgotten, which fits a tool a Goron blacksmith would actually use. The orange-wrapped haft gives it a working-tool texture distinct from the polished swords in this collection: less ceremonial blade, more equipment somebody actually uses every day. A leather loop hangs from the base, sized for a wrist strap or just for display.


The scene: fresh off the anvil
Every BlacksmithSONG piece gets its own diorama, and this one leans into the hammer's actual job. We built a mine tunnel — minecart tracks curving through the scene, one cart overturned, another still loaded with ore it never got to deliver. Crates, barrels, and a hanging lantern crowd one corner; broken planking and damaged storage crowd the other, like a shift that ended in a hurry.
Two details are pulled straight from the games. The red barrel marked with a skull and crossbones is an explosive hazard that's shown up around Hyrule's enemy camps since Breath of the Wild — not decoration, a specific recurring danger. And the glowing bomb flower tucked into the greenery nearby nods to one of the series' oldest recurring explosive props, going back to the earliest Zelda games.
The hammer itself leans against an anvil in the foreground — positioned like it just came off Rohan's workbench, not like it's been sitting in a dungeon for years. That was deliberate. This is a tool with an owner, a purpose, and a job it was actively doing.

For more behind-the-scenes on how we build these environments, see our full diorama build guide.
A few honest notes
This is a 17.5 cm desktop piece, not a full-scale prop — a real Iron Sledgehammer would obviously be much larger and heavier than something meant to sit on a shelf. It's a fan-made, unofficial collectible; we're not affiliated with or endorsed by Nintendo.
Worth setting expectations on visual style too: this isn't a dramatic legendary blade. It's a working tool, and we leaned into that on purpose — geometric detailing over ornate flourish, a wrapped haft over a polished grip. If you're building a collection that's all swords and shields, this piece adds something genuinely different: proof that not every interesting item in Hyrule is designed to kill something.
See where it lands among every replica we make in our Zelda armory, compared.
Iron Sledgehammer FAQ
What is the Iron Sledgehammer in Zelda?
A two-handed mining tool in Breath of the Wild and Tears of the Kingdom that also works as a weapon. Forged by the Goron blacksmith Rohan for the Goron Group Mining Company, it's built to break ore deposits and weak cave walls.
What are its combat stats?
Base attack power of 12 and base durability of 40 — a fair early-game two-handed option, though it's slow to swing and gets outclassed once you find stronger weapons.
Is there a hidden bonus most players miss?
Yes. It deals 4× damage — 48 instead of 12 — against the ore deposit weak point on Stone Talus enemies, making it one of the most efficient tools against them in the early game.
Where do you find an Iron Sledgehammer in BOTW?
Common in mining areas: Eldin Canyon, Akkala Highlands, near Goron City, around Zora's Domain, and scattered near mines and stables across Hyrule.
How big is this replica and what's it made of?
17.5 cm long, 113 g, die-cast in hand-painted zinc alloy — the heaviest piece in our current Zelda lineup.
Does it come with a display stand?
Small and large display stands are available as a paid add-on — select the version you want at checkout.
Is this an official Nintendo product?
No. It's a fan-made, unofficial collectible. We aren't affiliated with or endorsed by Nintendo.
Do you ship worldwide?
Yes — free on every order.
Find the Iron Sledgehammer replica here — 17.5 cm of die-cast zinc alloy for $19.99, shipped free worldwide. Browse the rest of the Legend of Zelda collection or check the full stats breakdown to see how it compares to every other weapon in the series.



















